Tag: Terrain
-
Procedurally Generating Purposeful Roads on the Fly
Over the past year, I’ve been inspired to try solo play after watching Daniel Norton’s solo campaign, which uses his homebrew Unchained. Initially, I tried to do everything identical to him as I gathered my bearings—this included purchasing a copy Outdoor Survival to use its map. In recent months, however, I’ve wanted to try running…
-
Dioramas for Dungeon Crawl Classics
This post showcases a diorama I created for a recent play through of Brendan LaSalle’s classic DCC funnel, “Hole in the Sky.” I have tried to avoid sharing details regarding major plot points whenever possible, but I do reveal a significant portion of the map. If you have not played this module, you may wish…